Jan 18, 2007, 12:05 AM // 00:05
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#1
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Forge Runner
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Higher level bosses
As all Prophecies players know, Glint, the Lich, the Rotskale, are probably the strongest bosses (can't judge Factions or Nightfall since I haven't beat them yet). But, as many people know, Glint is way to easy for lvl 31 as for the Lich as well, the Rotskale is only hard because of the guys swarming around it.
So I think that there should be bosses with more freakin muscle to them. I first thought Glint should be like lvl 40 or something, but then, that'll be hard =D
So all bosses (except for the low lvl bosses) should be 1 or 2 levels higher, because a boss isn't a boss, until it can actually put up a fight.
Anyone think this should be in effect?
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Jan 18, 2007, 12:07 AM // 00:07
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#2
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Nah, how about groups of bosses or bosses with secondaries.
__________________
People are stupid.
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Jan 18, 2007, 12:08 AM // 00:08
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#3
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Ooh, that's good... bosses with secondaries. Let's expand a wee bit...
Bosses with secondaries and skill templates designed by contest to be as nasty as possible.
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Jan 18, 2007, 12:11 AM // 00:11
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#4
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Jungle Guide
Join Date: Jan 2007
Guild: The Elite Lords of Chaos [LoC]
Profession: R/
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Me/E Shutdown Mesmer with Gale and Blinding Surge?
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Jan 18, 2007, 12:57 AM // 00:57
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#5
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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i remember the 1st time i seen glint..i was horified, just stood there in amazment..lvl31, now its kinda crap/..yh that boss is lvl 31. id love to see more harder bosses :P
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Jan 18, 2007, 01:46 AM // 01:46
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#6
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Forge Runner
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maybe higher level bosses with secondaries!
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Jan 18, 2007, 01:55 AM // 01:55
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#7
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Jungle Guide
Join Date: Dec 2006
Location: UK
Profession: W/
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Quote:
Originally Posted by I Phoenix I
Me/E Shutdown Mesmer with Gale and Blinding Surge?
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lol
"damn a mesmerr"
Level:34
skills used
[skill]Psychic Distraction[/skill][skill]Glyph Of Lesser Energy[/skill][skill]Blinding Surge[/skill][skill]Diversion[/skill][skill]Gale[/skill]
lol x_x
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Jan 18, 2007, 02:07 AM // 02:07
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#8
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Forge Runner
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How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.
I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.
This would be, even if it sounds easy, one of greatest challenges PvE could offer.
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Jan 18, 2007, 02:28 AM // 02:28
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#9
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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Quote:
Originally Posted by Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.
I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.
This would be, even if it sounds easy, one of greatest challenges PvE could offer.
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That would be good, but you have to allow the use of up to 7 heros, and have at the most 2 mobs in an instance.
And the mobs have to be antagonistic towards one another as well.
Also when the mobs die and are rezzed, they incur DP like any other player.
I say bring on that challenge.
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Jan 18, 2007, 02:48 AM // 02:48
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#10
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Jungle Guide
Join Date: Jul 2005
Guild: Charter Vanguard [CV]
Profession: N/Me
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That would be really awesome. No enemies currently exist (to my knowledge) with more than one profession. Having a multi-profession boss with specialized henchmen would definitely be an interesting challenge.
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Jan 18, 2007, 02:51 AM // 02:51
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#11
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Krytan Explorer
Join Date: Jun 2006
Location: Lower Ward, Sigil
Guild: Goda Vos
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Quote:
Originally Posted by Dougal Kronik
That would be good, but you have to allow the use of up to 7 heros, and have at the most 2 mobs in an instance.
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The whole point of ppl requesting for more difficult bosses is that they want a greater challenge. It's kinda redundant to ask for harder bosses and then ask for more heroes to make it easier....
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Jan 18, 2007, 02:54 AM // 02:54
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#12
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La-Li-Lu-Le-Lo
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There are actually plenty of AI foes out there that have secondaries; the problem is, they generally don't get a chance to employ their skills from them before you have pounded them so flat that you wouldn't notice them even if they could use them. I remember going to cap [wiki]Burning Arrow[/wiki] today for my PvE Ranger and seeing a Cosair or two (may have been the Skales, however; I am not entirely sure on this, as the battle was quite hectic) activate spells/skills from professions clearly not their own, though I can not remember precisely what these skills were, nor can I get in-game currently to check them and other foes I have noted to have secondaries.
__________________
Stay Breezy
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Jan 18, 2007, 02:56 AM // 02:56
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#13
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Ascalonian Squire
Join Date: Aug 2006
Guild: International House of Pwn
Profession: E/Mo
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i like it its a good idea all the bosses are too easy i speak for factions as well :P
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Jan 18, 2007, 02:57 AM // 02:57
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#14
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I'd accept a few harder bosses (so long as they don't have any cheap skills or are harder because they have 10K HP) if the normal enemies were limited to level 20. I don't mind bosses being over 20, but to me it breaks the game that a lot of normal enemies are over twenty and the players can't be.
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Jan 18, 2007, 05:00 AM // 05:00
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#15
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Faer
I remember going to cap [wiki]Burning Arrow[/wiki] today for my PvE Ranger and seeing a Cosair or two (may have been the Skales, however; I am not entirely sure on this, as the battle was quite hectic) activate spells/skills from professions clearly not their own
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[wiki]Corsair Mind Reader[/wiki].
Quote:
There are actually plenty of AI foes out there that have secondaries
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[wiki]Jungle Troll[/wiki].
Quote:
Originally Posted by Winterclaw
I don't mind bosses being over 20, but to me it breaks the game that a lot of normal enemies are over twenty and the players can't be.
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To me it breaks the game that normal enemies are over 20 and are still pushovers.
__________________
People are stupid.
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Jan 18, 2007, 05:20 AM // 05:20
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#16
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Antheus
How about, making PvE that has only balanced teams of 8 level 20 NPCs using all 8 skills from 2 professions each including rezes?
I'm willing to bet this would cause the greatest outcry of requests for nerfs there has ever been.
I don't think any mob in any part of the game currently uses full skill bar. Or has a secondary.
This would be, even if it sounds easy, one of greatest challenges PvE could offer.
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http://gw.gamewikis.org/wiki/Duel_of_the_Houses
http://gw.gamewikis.org/wiki/The_Jade_Arena
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Jan 18, 2007, 05:48 AM // 05:48
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#17
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La-Li-Lu-Le-Lo
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I have been duped by my own profession of choice!
Oh, woe is me, woe is me!
__________________
Stay Breezy
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Jan 18, 2007, 05:59 AM // 05:59
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#18
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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/not signed
Bosses don't need higher levels. They need better builds but not higher levels.
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Jan 18, 2007, 06:12 AM // 06:12
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#19
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Savio, think of them as newbies in RA. Some of the mobs (like roaring eithers and their accomping djinns) still give me problems. Others are just tedious.
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